Chapter 4 in Fortnite: Battle Royale has started, and with it, the production of Epic Games studio includes new products sewn into the Unreal Engine 5.1. Thanks to techniques such as Nanite and Lumen, popular productions are even more beautiful and technologically advanced. But first, let’s take a look at the most important news.
Epic Games has launched Chapter 4 in the popular online game Fortnite, introducing many important novelties to its production. In addition to the new map, modes, weapons, and expansions, a set of novelties related to the Unreal Engine 5.1 have also been added. The latter is especially important because they make Fortnite even prettier.
There are several key elements on the list of novelties. These are:
- Nanite – thanks to this technology, the geometry has been improved; the objects available in the game are generated with greater detail, thanks to the use of more polygons
- Lumen – these are high-quality light reflections created using ray tracing technology. Thanks to this, you can admire eye-pleasing light effects on shiny materials or water.
- Virtual Shadow Mapping – From now on, each component of the graphics, such as a brick or even a leaf, casts its own shadow in the game. The mapping is to be very detailed, even for very small and thin elements.
- Temporal Super Resolution (TSR) is an enhanced temporary anti-aliasing technique designed to provide both better visual quality and smoother gameplay.
Together with the introduced functions, some graphics settings on the PC will change. Some settings, such as Nanite, will require the game to be launched in DX12 mode and to enjoy the news, we will also need stronger components. Epic Games recommends using GeForce RTX 2080 or Radeon RX 5700 and newer cards.
Operating system support is a separate issue. As of Season 2, Chapter 4 of Fortnite, the developers of the game are ending official support for Windows 7 and Windows 8. Thus, only Windows 10 and 11 will be supported.